Agones Blog
This is the blog section. It has two categories: News and Releases.
Files in these directories will be listed in reverse chronological order.
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1.49.0 - Beta support for PortPolicyNone, sidecar container support, AFP process update and more!
Tuesday, May 06, 2025 in Releases
This is the 1.49.0 release of Agones. In this release, we’ve made significant progress with several features. Key updates include promoting Port Policy to Beta, promoting the Disable Resync on SDK Server feature to stable, promoting the Port Ranges …
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Announcing Agones 1.0.0
Wednesday, September 25, 2019 in News
History In 2017, Agones started as a collaboration between Ubisoft and Google Cloud to develop a turn-key, open source, solution for running, scaling and orchestrating multiplayer dedicated game servers on top of Kubernetes. They shared an equal …
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1.0.0 - Release Candidate
Monday, September 09, 2019 in Releases
This is the 1.0.0-rc release of Agones. We continues with documentation updates, making some improvements to local development tools and improving error validation handling. Next week will be the stable 1.0.0 release 🎉 We are now in feature freeze …
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0.10.0 - Release Candidate
Monday, May 06, 2019 in Releases
Great stuff in this release! Unreal Server SDK! GameServers can self Allocate Faster Allocations We are now in feature freeze until Tuesday, 14th of May. This means only docs, bug fixes and tests PRs will be merged during this time. (Other PRs will …
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Welcome to the new Agones Website!
Thursday, January 17, 2019 in News
Welcome to the new Agones website! We’ve implemented a new website, to enable lots of new functionality that we’re hoping to take advantage of now and in the future: Ability to support multiple languages Able to write documentation for …