Agones Blog

This is the blog section. It has two categories: News and Releases.

Files in these directories will be listed in reverse chronological order.

Posts in 2025
Posts in 2019
  • Announcing Agones 1.0.0

    Wednesday, September 25, 2019 in News

    History In 2017, Agones started as a collaboration between Ubisoft and Google Cloud to develop a turn-key, open source, solution for running, scaling and orchestrating multiplayer dedicated game servers on top of Kubernetes. They shared an equal …

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  • 1.0.0 - Release Candidate

    Monday, September 09, 2019 in Releases

    This is the 1.0.0-rc release of Agones. We continues with documentation updates, making some improvements to local development tools and improving error validation handling. Next week will be the stable 1.0.0 release 🎉 We are now in feature freeze …

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  • 0.10.0 - Release Candidate

    Monday, May 06, 2019 in Releases

    Great stuff in this release! Unreal Server SDK! GameServers can self Allocate Faster Allocations We are now in feature freeze until Tuesday, 14th of May. This means only docs, bug fixes and tests PRs will be merged during this time. (Other PRs will …

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  • Welcome to the new Agones Website!

    Thursday, January 17, 2019 in News

    Welcome to the new Agones website! We’ve implemented a new website, to enable lots of new functionality that we’re hoping to take advantage of now and in the future: Ability to support multiple languages Able to write documentation for …

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