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    <title>New Releases on Agones</title>
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      <title>1.49.0 - Beta support for PortPolicyNone, sidecar container support, AFP process update and more!</title>
      <link>/site/blog/2025/05/06/1.49.0-beta-support-for-portpolicynone-sidecar-container-support-afp-process-update-and-more/</link>
      <pubDate>Tue, 06 May 2025 00:00:00 +0000</pubDate>
      <guid>/site/blog/2025/05/06/1.49.0-beta-support-for-portpolicynone-sidecar-container-support-afp-process-update-and-more/</guid>
      <description>&lt;p&gt;This is the 1.49.0 release of Agones.&lt;/p&gt;&#xA;&lt;p&gt;In this release, we’ve made significant progress with several features. Key updates include promoting Port Policy to Beta, promoting the Disable Resync on SDK Server feature to stable, promoting the Port Ranges feature to Beta, enhancing the Agones Feature Proposal (AFP) process with new additions, and improving the GameServer life cycle with Sidecar Containers support.&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;&#xA;&lt;p&gt;&lt;strong&gt;Promote Port Policy None to Beta&lt;/strong&gt;: The &lt;em&gt;PortPolicyNone&lt;/em&gt; feature has progressed to beta in this release and is now enabled by default.&lt;/p&gt;</description>
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    <item>
      <title>1.0.0 - Release Candidate</title>
      <link>/site/blog/2019/09/09/1.0.0-release-candidate/</link>
      <pubDate>Mon, 09 Sep 2019 00:00:00 +0000</pubDate>
      <guid>/site/blog/2019/09/09/1.0.0-release-candidate/</guid>
      <description>&lt;p&gt;This is the 1.0.0-rc release of Agones.&lt;/p&gt;&#xA;&lt;p&gt;We continues with documentation updates, making some improvements to local development tools and&#xA;improving error validation handling.&lt;/p&gt;&#xA;&lt;p&gt;Next week will be the stable 1.0.0 release 🎉&lt;/p&gt;&#xA;&lt;p&gt;&lt;strong&gt;We are now in feature freeze until Tuesday, 17th of September. This means only docs, bug fixes and tests PRs will be merged during this time.&lt;/strong&gt;&lt;br&gt;&#xA;(Other PRs will be labelled &lt;code&gt;feature-freeze-do-not-merge&lt;/code&gt; and will be held until after that date)&lt;/p&gt;</description>
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      <title>0.10.0 - Release Candidate</title>
      <link>/site/blog/2019/05/06/0.10.0-release-candidate/</link>
      <pubDate>Mon, 06 May 2019 00:00:00 +0000</pubDate>
      <guid>/site/blog/2019/05/06/0.10.0-release-candidate/</guid>
      <description>&lt;p&gt;Great stuff in this release!&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Unreal Server SDK!&lt;/li&gt;&#xA;&lt;li&gt;GameServers can self Allocate&lt;/li&gt;&#xA;&lt;li&gt;Faster Allocations&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;p&gt;&lt;strong&gt;We are now in feature freeze until Tuesday, 14th of May. This means only docs, bug fixes and tests PRs will be merged during this time.&lt;/strong&gt;&lt;br&gt;&#xA;(Other PRs will be marked as &amp;ldquo;merge-after-release&amp;rdquo; and will be held until after that date)&lt;/p&gt;&#xA;&lt;p&gt;Check the &lt;a href=&#34;https://github.com/GoogleCloudPlatform/agones/tree/release-0.10.0-rc&#34; &gt;README&lt;/a&gt; for details on features, installation and usage.&lt;/p&gt;&#xA;&lt;p&gt;&lt;strong&gt;Breaking changes:&lt;/strong&gt;&lt;/p&gt;&#xA;&lt;ul&gt;&#xA;&lt;li&gt;Add status subresource for FleetAutoscaler &lt;a href=&#34;https://github.com/GoogleCloudPlatform/agones/pull/730&#34;&gt;#730&lt;/a&gt; (&lt;a href=&#34;https://github.com/aLekSer&#34;&gt;aLekSer&lt;/a&gt;)&lt;/li&gt;&#xA;&lt;li&gt;Implement GameServerAlocation as API Extension  &lt;a href=&#34;https://github.com/GoogleCloudPlatform/agones/pull/682&#34;&gt;#682&lt;/a&gt; (&lt;a href=&#34;https://github.com/markmandel&#34;&gt;markmandel&lt;/a&gt;)&lt;/li&gt;&#xA;&lt;/ul&gt;&#xA;&lt;p&gt;&lt;strong&gt;Implemented enhancements:&lt;/strong&gt;&lt;/p&gt;</description>
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